Hungry Horizons (2025) is a six-part AR installation combining augmented reality sculptures with the Swedish landscape. The works follows Huginn and Muninn—Odin’s ravens of thought and memory—as they encounter Kalki, the yet-to-arrive god from Indian mythology. Together, they traverse unfamiliar terrain in search of origins, meaning, and the architecture of fate- and the role of thought and memory in prophecies and history of violence.
These sculptures were placed in 6 different locations in Mellerud, each one programmed differently. Upon tapping/getting close, the sculptures scaled up and down, narrated stories, revolved, and disappeared.
The sculptures were generated from scans of objects and taxidermies across Swedish institutions: Naturhistoriska Riksmuseet, Etnografiska Museet, Mellerud Museum, and collections from villages such as Dals Rostock, Fengerfors, and Freyskog in Dalskog. These artefacts become portals—material traces through which mythic systems interface with landscape and history.





The work was comissioned and installed as part of Mellanrummet Mellan Rummen, hosted by Kallhult ett6 in collaboration with IASPIS, Sweden. The Swedish narrations are owed to Helene Karlsson, a co-residenct at Kallhult ett6.